Tuesday, 2 October 2012

Film poster examples and style models

This poster follows the convention In which I have produced on a separate blog, and it incorporates the  secondary character within the film.

I like this poster as it simply includes the creepy setting that is visible within the film. Rather than the conventional versions of posters, that portray a character within the film. I like the way It makes a viewer question " where is silent hill?" " why does it look so dark and run down?"



I particularly love the poster above this text, as this incorporates all the styles I would like to portray within my film so this will be my main film poster style model.




Monday, 1 October 2012

Conventions of a film trailer

Before even considering to film my film trailer, I must firstly create a draft film, a story board. However more importantly I need to research the codes and conventions which apply towards a media film trailer.



A trailer should attract a particular audience for the film, wether this be specific or not.

A film trailer should attract the attention of the audience in a unique way, or by promoting intertextuality, therefore causing the audience to become encased in the trailer. And make them want to watch the entire film.

There should be a certain storyline, portraying a unique plot.

The trailer should introduce the main characters/ character.

The trailer should be made up of quick pacing clips.

The trailer should slowly build tension, and produce an exciting point.

It should contain graphics/ images and text to explain the film shortly.

It should include music and a voice over.

Below is my conventions of a horror film, and I have presented them in a list.

Film trailer also have:

- An approval for the age rating, from film ratings.com.


Every film also has a production company, for mine this is Konami




Thursday, 27 September 2012

Changing the narrative for my trailer.

Unfortunately, due to the genre of the film In which I have chosen, and the major theme of horror, I have had to down grade my narrative.

After contacting many churches, I was unable to find a location which would let my film my trailer. Due to this I have decided to still include a church within my film, however I will have to incorporate it into the background of my film setting instead. Moreover this actually enhances the main setting of a graveyard, which was my first idea to begin with.

The costume within my trailer has also had to change now, therefore to make it more suitable for the genre I am going for. So instead of a priest I will use a psychiatrist which will act as the secondary character within my film. It will also result in the feel of isolation in which I originally wanted to go for, as this character will ask questions towards the main character frank.

The character of 'IT' played by actor, Anna Lowe, will still be maintained within my film, however she will be wearing a gas mask as a prop rather than have her hair in her face and blood. She will also be wearing a vintage style piece of clothing, which I have purchased from a local charity shop. ( This inspiration for donating money in exchange for props, was actually inspired by the TV soap, coronation street, as they do the same thing for props, or at least the majority of them.)

Here is my new narrative:

I have created the character Frank. Frank is a post-modern person, who entails modern thoughts. He constantly questions his reality, and due to this internal mindset, he is forced to relieve his thoughts externally to a professional.

The secondary character for my film, is a Dr who is a female, there is no physical attributes presented by this character, as she is only there to produce relieve Frank of his thoughts, and make him reveal them to the viewer.

The third character to my film, is IT. IT is a female, who is internally held/ suppressed within Franks mind, she irritates him in his dreams and turns them into a modern nightmare.

Narrative. Plot. Story.

This film begins with the introduction of the person Frank. Gradually there is the slow introduction into how he has been having dreams which turn to nightmares, and each nightmare entails the thrilling character IT. Who forces him to believe he is a modern person, with a post-modern body.

From the increasing amounts of nightmares, suggesting more and more of a historic persona, Frank gradually turns crazy, and influences his own dress, and persona to become this other modern person.

However from attending a psychiatrist, this doctor researches where this modern persona has come from, and reveals that there is actually a person with the same name as Frank, however they died long ago in a nuclear war.

Frank therefore has to gradually work his way through the nightmares and find what 'IT', wants from him.

Obviously all this narrative will not be able to be made apparent from this one trailer, so I will only include the inclusive, suspense and action filled bits of the films narrative, to engage the viewer to watch it, and go on to buy the film or cinema ticket.

title opening - and production


I have show the use of my demonic symbol research, and I have created my own symbol from the research and added a creepy gothic/ old grainy film effect to give it its spookiness. 

Konami are my style model film Silent hill's, publishers. The production began with Davis Films in Toronto, Ontario. It was Developed and published by KONAMI themselves. 

The silent hill franchise has pioneered the survival horror video game Silent hill, this game just as the film, gives players and viewers the visceral fear, haunting monsters, a twisted storyline and an overall blurred reality. 

Here is a clip from the game Silent hill:downpour




I have purchased the entire game collection for silent hill, and I have extensively researched the game.


The idea of questioning reality and the dimensions within it, and the position of the main character within the story and the involvement of demonic and faithless religions, is extremely interesting to me, Hence the choice of silent hill as my style model, through the poster and the film.

I have used a logo from online, and I have manipulated it via Photoshop:
Firstly I have opened my konami style model logo, nex I have searched for a rusty looking texture and therefore added this as a layer ontop of my original layer. I then changed the opacity of the layer and then selected eraser tool and on a low opacity I erased some of the texture.
This is the texture above /\/\/\/\

Next I searched for a hand print made from blood and added this onto the original layers, then changing the opacity so it looks like someone is behind the logo, acting as a screen almost or a window.

Despite using all this, this will only be allowed to be used within my draft trailer, therefore once I have decided what this looks like within the draft trailer, I will be able to decide on whether I want something similar within my real trailer.



starting a story board

(click to enlarge)

Creating my symbol


On photoshop I have created the demonic cross symbol, combined it with my title in a demonic font and used a illuminate suggestive triangle, to recreate my own demonic symbol.